Remember the frantic craziness that was super smash Bros. Melee? You know you still play it. Now speed, speed it up and double the onscreen craziness and you will have a decent idea what to expect out of Red Hot Rumble. Set to coincide with the stateside release of the new Viewtiful Joe anime, the new game is so chock full of action it literally overloads your senses at first playthrough.
Well over a dozen characters fill up the roster, each of them with unique moves and powers to help tip the balance in their direction. The heart of the game lies in the four players verses mode, which unfolds in a number of unique arenas that should feel familiar to players of Super Smash Bros. what sets these stages apart are the constantly changing objectives, you might be fighting each other one minute, then zooming around to collect coins the next. VFX power pick-ups begin to scatter themselves on the multileveled environments, offering an edge to the combatant quick enough to retrieve them. Boss battles even show up to intensify the chaos; the player who scores the final strike gets a huge bonus. Also switching up the action are the VFX holes; vortexes that pull all the characters into incredibly brief minigames for more added points. One has you hammering as many controller buttons as you can for just a few seconds, while another requires precisely timed button presses, just to name two.