by temi | Mar 22, 2007 | Game boy
Coder submits portable Duke as entry in programming contest. With all these Duke Forever stories suddenly poppin’ up all over the place like spring locusts, it’s almost starting to look like the Viscount of Vaporware may (finally) see the light of day. How...
by temi | Mar 13, 2007 | Game boy
Sony’s intriguing new game asks what happens when felt creatures come to the PlayStation 3. Given the abstract nature of the theoretical talk that occurs when the power of the PlayStation 3’s cell processor is brought up, it’s somehow fitting that...
by temi | Mar 10, 2007 | Game boy, Pc
The quality of a video game is recognized through various observations regarding, gameplay, sounds, visuals, movement, camera angles and of course story-line. Aaa, story-lines, all good games are based on great story-lines. Sometimes, a great story is what sells a...
by temi | Feb 17, 2007 | Game boy
Video game designer David Jaffe says that “ten years from now there will be one console” In the beginning, there were those Game and Watch devices. Later on came the Tetris, then the NES, the Game Boy, the PlayStation and before we even knew it, the market was filled...
by temi | Feb 16, 2007 | Game boy
The appearance of the Wiimote has changed the definition of gaming Less than a year ago, people around the world first picked up a Wii Remote and realized Nintendo was changing video games forever. Using the Wiimote’s motion sensitive feature, the realistic game...
by temi | Jan 29, 2007 | Game boy
Latest issue of NGamer reveals VU Games’ adaptation of classic crime movie is coming to Nintendo’s new console. For years, Nintendo consoles have had a reputation for being the most family-friendly. The Mario factory attempted to change this image on the...