Koei makes Fatal Inertia and Bladestorm multiplatform, announcing both will come to Microsoft’s next-gen console.

It would appear that the PlayStation 3 may not have as many exclusive titles as previously thought. First came the announcement in September when Ubisoft said that the much-publicised Assassin’s Creed–which had previously been billed as a PS3 title–would be coming to the Xbox 360 and PC as well.

Producer Jade Raymond told GameSpot in an interview that the reason for this was that Ubisoft had at first been unsure how many consoles it could support but that it had “always wanted to share our next-gen vision with everybody.”

Then came an article earlier this week, by Newsweek correspondent N’Gai Croal, in which he stated that both Assassin’s Creed and Grand Theft Auto IV were originally intended to be exclusive for Sony’s next-gen console, but Kaz Hirai’s “slowness” in finalising the deals meant that the developers decided to port to Microsoft as well.

Today, two more games which were previously presumed to be PS3 exclusives have been announced for the Xbox 360 as well: Koei’s aerial combat racing game Fatal Inertia and its miltiary actioner Bladestorm: The Hundred Years’ War.

Fatal Inertia is the debut title for the Toronto-based studio Koei Canada, which is led by Takazumi Tomoike, creator of the Dynasty Wars series, and Koei cofounder and chief advisor Yoichi Erikawa. The game features “an evolutionary sport mixing high-performance street racing, rally, and demolition derby.”

Bladestorm: The Hundred Years’ War is set in the first half of the 14th century in Medieval Europe, and players will assume the role of a mercenary leader commanding troops in real time.

A Koei spokesperson confirmed to GameSpot that Fatal Inertia and Bladestorm would be launch titles for the PS3’s 2007 debut in Europe, but wouldn’t comment further on the Xbox 360 versions of the game.
Source: gamespot.com